The game’s very first teaser was released in December 2012, so it’s certain that we’ve been waiting 10 years for the game’s. It first entered Beta phase 1 on Jand has been under ongoing testing ever since. Considering that having 100 players in the same place routinely makes modern games run like a PowerPoint presentation, Camelot Unchained's relative smoothness with 1100 or so actors was quite an achievement. Camelot Unchained is a crowfunding game, meaning most of the development is covered by donations paid by the community. In the stream one week after the Diablo Immortal-like switcheroo, Jacobs started off by apologising to the backers and then showing the Cherry Keep scenario with hundreds of NPCs firing mortars and magic at each other as well as the walls crumbling due to too much damage.ĬSE then invited the backers to join in on the fun which resulted in over 100 players joining around a thousand NPCs in the madness. In other words, it is nothing like Camelot Unchained and is definitely not what backers expected from the live stream update. This game is sort of an action RPG but also has tower defence elements. Unfortunately, this resulted in over seven years of waiting and unfulfilled expectations from the backers.įor that reason, it is not exactly unexpected that they went berserk on Mark Jacobs when he announced that a new game, named Ragnarok: Colossus is in development. Camelot Unchained is one of those Kickstarter projects with massive development cycles as City State Entertainment decided to make their own engine in order to accommodate for the needs of the upcoming game.